Some were lucky to get support afterwards, while most got the mercy bullet instead.Īll of that really makes the quality of Need for Speed Unbound all the more surprising. Mass Effect Andromeda, Anthem, and more recently Battlefield 2042 were all knowingly put out in unacceptable shape. Intentionally or not, EA has sort of carved that dire niche for itself. The short window between announcement and release, especially given the early December date, painted it as an unwanted child something the company needed to put out there sooner rather than later to cut its losses and move on. The game wasn’t shown to press – or even easily excitable influencers – at any point. Taking risks in Unbound feels great, until it doesn't.ĮA’s actions, too, reinforced a narrative that not even Unbound's publisher has any hopes for it, deftly demonstrating a lack of confidence in the game.
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